Tag: Skyrim

  • The Pros and Cons of Fan Feedback

    The Pros and Cons of Fan Feedback

    Name the obvious games where people have tried to get their message across to either fix or improve a franchise. Half-Life. Call of Duty. Final [...]

     
  • Genre’s That Should Come Out of Hiding

    Genre’s That Should Come Out of Hiding

    Looking at my video games collection, I realize that the majority of my games are shooters. Gears of War, Uncharted, Call of Duty, Halo, Mass [...]

     
  • A Simple New Year’s Resolution

    A Simple New Year’s Resolution

    Yes, I almost forgot to finish my blog this week because I was so busy playing Skyrim. Being on school break right now, I was [...]

     
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  • A Current Gen Christmas – Week #3

    A Current Gen Christmas – Week #3

      Since it’s Christmas, this will be a Christmas edition of Current Gen, where I’ll be talking about how developers and publishers see Christmas as [...]

     
  • A Current Gen Christmas – Week #1

    A Current Gen Christmas – Week #1

    Since it’s Christmas, this will be a Christmas edition of Current Gen, where I’ll be talking about how developers and publishers see Christmas as a [...]

     
  • What every (nerd)girl wants for the holidays.

    What every (nerd)girl wants for the holidays.

    Ok, so not EVERY girl wants these things, but hey, I thought I would have a bit of fun this week and just give you [...]

     
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  • Bittersweet Completion

    Bittersweet Completion

    Remember Fallout 3? Remember the ending? Remember how you couldn’t keep playing the game after you finished that last mission (even if you figured out [...]

     
  • The VGaOTAaG Awards

    The VGaOTAaG Awards

    That stands for “The Video Game and Opportunity To Announce a Game Awards”. In under three weeks time, the Spike TV Video Game Awards will [...]

     
  • Rimming the Skies

    Rimming the Skies

    Oh hey. I’m supposed to have something ready for publishing in eight and a half hours. I should probably not talk about Skyrim because it’s [...]

     
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