It’s about god damned time that Assassin’s Creed Revelations finally came to PC. Having had to spend literally a month trying to avoid all discussion about it was a massive pain in my ass.
So I got it. And I beat it. Pretty quickly.
The length (or lack thereof) doesn’t really bug me. It strikes me that Ubisoft is doing with this series what Valve has promised (and not delivered) with Half Life: Truly Episodic Gaming. 2009 brought us the beginning of Ezio Auditore’s story. 2010 brought us the continuation. 2011 brought us the conclusion (both of Ezio and Altair’s stories). How’s half life doing on that front? Well let’s just say I expect there to be actual portal technology by the time HL2:3 comes out.
But enough generic valve bashing. Back to the Ubi bashing. I went in to Revelations expecting something different. I expected a lot more of Desmond’s story. Yes we got his past through the journey things, but that really was eh. I don’t want to know more about his past, I want to know more about his future. I guess that’s coming (hopefully) in 2012, but we’ll see.
I did like the more personal attachment to each assassin, at least the ones you set in charge of the various dens. The new combat mechanics were neat, but I wouldn’t miss them if they were gone. I dunno. Something just felt off about this one, which is a shame because they really did do some cool stuff with it. I even liked the tower defense game even with its terrible controls. It just felt like it was missing something. I only wish I knew what it was so that I could explain my thoughts instead of weaseling around them like a drunken… weasel?